A Day at the Beach.
Anima Waker » Devlog
It's really the subtle things that bring the game to life, to be honest. I've been trying out a few animated tiles for the sea and beach area of the game and so far it looks fairly good. The sea going up and down like that was an accident as I moved a few pixels a bit too high but in the end it actually turned out well.
Anima Waker
Solve the mysteries behind the Thirteenth Requiem and become the Anima Waker!
Status | In development |
Author | Alice V |
Genre | Role Playing |
Tags | 2D, Female Protagonist, Pixel Art, Singleplayer |
More posts
- Starters and Battlebacks.Feb 04, 2023
- Status on the First Demo.Jan 25, 2023
- Schedule For Release.Jan 12, 2023
- Efficiency Mode.Jan 11, 2023
- UI Design and Other Things I'll Ramble On.Jan 11, 2023
- Mapping Out Ahead.Jan 10, 2023
- Who Turned off the Lights?Jan 09, 2023
- On Anima Design.Jan 09, 2023
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