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Devlog
Starters and Battlebacks.
February 04, 2023
by
Alice V
For much of this week I've been working on battlebacks since I was not liking how the gameplay looked with the minimalistic battlebacks. Here are a few of the new battlebacks that'll be present in the...
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Status on the First Demo.
January 25, 2023
by
Alice V
Apologies for the silence as I've been sick for much of the las two weeks, but regardless I've managed to finish quite a lot of work. This is basically the milestones that I've completed and that stil...
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Schedule For Release.
January 12, 2023
by
Alice V
I'll just make this post short and simple. I don't have much to show for today as much of my work was done spriting and scripting the Anima rather than QoL stuff, and since I don't want to spoil the e...
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Efficiency Mode.
January 11, 2023
by
Alice V
Thinking about a post I recently made on reddit , I decided to create my own Efficiency Mode for Anima Waker. So you know how monster tamer games do tend to be horribly inefficient when it comes to gi...
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UI Design and Other Things I'll Ramble On.
January 11, 2023
by
Alice V
Apologies for the quality since I can't turn the full screen game into a gif, but here's basically how the Party UI's looking like. Main thing that makes UI design so difficult is frankly the fact tha...
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Mapping Out Ahead.
January 10, 2023
by
Alice V
Just a quick post before I head out to bed. The map is now complete and usable. I'll probably polish it up in the future and add a few more islands around the eastern landmasses but this is roughly th...
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Who Turned off the Lights?
January 09, 2023
by
Alice V
So, one of the more common feedbacks I've been getting is that some people feel that the excessive amount of special effects ala fog and lighting tend to clash with the game's art style due to it bein...
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A Day at the Beach.
January 09, 2023
by
Alice V
It's really the subtle things that bring the game to life, to be honest. I've been trying out a few animated tiles for the sea and beach area of the game and so far it looks fairly good. The sea going...
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On Anima Design.
January 09, 2023
by
Alice V
So before I began creating this project I settled on creating an uniform template that all Anima in this game follows. Anima are split into two categories, Regular Anima and Apocalyptic Anima. Regular...
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